U8 - Station-Based Practice
U8 - Station-Based Practice
Practice Notes
This station-based practice focuses on various skating and includes:
- 2 Game Stations
- Tic Tac Toe Relay
- 1v1v1 with Mini Nets
- 2 Skill Based Stations
- Push Puck & Shoot
- Crossover Skating
Alternating the order of stations in the rotation allows for the balance of Skill > Game > Skill > Game. Complete each station for 10-12min.
End the practice with a fun competition of Sharks & Minnows.
Practice Layout
Tic Tac Toe Relay
Tic Tac Toe Relay
Split up players into two teams. Have 4 of the players place their sticks down, in the shape of a Tic Tac Toe board. The rest of the players can place their sticks off to the side.
Set up a small "obstacle" course based on the skill you're working on (i.e. balance, edges, tight turns, etc.). On the whistle, one player from each team starts with their team object (e.g. puck, tennis ball, cone, etc) in their glove.
On the whistle, players take off through the obstacle course and place their team object on the Tic Tac Toe board. After placing their object, players race back to their line to tag the next player who then takes off, completes the skating route, and then places their object down. Teams continue to race and play a game of Tic Tac Toe until one team has won.
Continue to change up the skating skill before getting to the Tic Tac Toe part - i.e. tight turns, jumps, forward to backward pivots, etc.
Skate Cross Station Progression #1
To modify and adjust:
1 vs 1 vs 1 with Mini Nets
This is a great small area game for the kids. It encourages creativity and competition while giving all players lots of opportunity for success.
Setup
The setup requires three mini nets and at least 6 players. The nets should be set up in a triangle formation (see diagram). Each player will claim a net and stand in front of it to start. The coach will blow the whistle and throw a puck into the middle of the playing area.
Objective
Players try score a goal in either of the other players nets while protecting goals from being scored on their own net. The coach should try to keep track of how many goals each player scores in each round. They get 1 point for a goal scored on another players net and -1 point for goals allowed on their own net.
Credit: The diagram was produced using Hockey Coach Vision
Push Puck and Shoot
Here is a simple drill set up. The point of this drill is to introduce the mite / novice (U8) age level player to pushing the puck with one hand. This station can utilize the goalies if they are available. To set up the drill place two nets at each end and players with pucks in opposite corners of the station. The first player in line from both sides can go at the same time. After they shoot the next player can go.
Coaching Points
Players need to push the puck with one hand until they are ready to shoot. As they get more comfortable with the skill then encourage them to go faster.
The option to add a pass to the coach for a give and go element.
Sharks & Minnows - Full Ice
Sharks and minnows could be one of the most popular youth sports games around. In the hockey world you may know this as pom-pom-pullaway. It is a great way to start a practice session becuase it gets kids excited and engaged.
How to Play
All the players place their sticks down below the goal line and line up across the goal line. Select 3-4 players or coaches to be the "sharks". The "sharks" must stay between the blue lines at all times. On the whistle the players will skate from one side of the ice to the other. The object is to not get touched by a "shark". If they get touched then they join the "sharks" in the middle for the rest of the game. The last player to not get touched by a "shark" wins that round.
Variation #1 - Power Turns
This variation makes is tougher by requiring players to do 2 power turns within the neutral zone. They are required to do one power turn at the red line and then another power turn at the blue line. Then they have to try and get to the far blue line without being tagged. Players can power turn in either direction so they need to be aware of which direction will give them a better chance to not get tagged.