10U Practice
10U Practice
Half Ice Open Up Shooting
Players form two lines on the inside hash marks as shown in the diagram. On the whistle both players go at the same time. Players feet should touch the red line as they skate towards the wall. As they skate towards the wall they need to open up their hips and call for the puck. Once they recieve the puck they kee their feet moving and shoot in stride.
Evasive Passing Drill
The Evasive Pass Drill from Dwyane Blais of NSDA is a simple, yet effective drill for players to practice their evasive / deceptive passing techniques, while the other forward can practice one-time shots.
Setup
- Set up two lines of players (as shown in the diagram)
- You can use obstacles (cones, players, pads etc that players need to pass around)
- Player with the puck (F1) skates down and fully sells the shot (by looking at the goalie, being square to the goalie) and then at the last second they pass to the steaking forward (F2) who one times the shot.
- Alternate sides so players get reps at both passing and shooting.
Coaching Points
- Passer:
- Practice being evasive / deceptive. Use your whole body to make the goalie think you are going to shoot. Use your eyes, head, hands and body to make it look like you are shooting.
- Use your referral vision to locate your teammate breaking down to the net.
- Shooter:
- Keep stick on the ice to let your teammate know where you want the pass.
- Make sure your bottom hand is strong so you are able to generate force and one time the puck to the back of the net. If you are light on your bottom hand, you will not be able to generate power and accuracy with your shot.
Use coaches to go around instead of cones
Bourque 3 on 3 Game
The Bourque 3 on 3 cross ice game is similar to the Gretzky Game but now the designated passers behind the nets are referred to as "Bourque." The "Bourque" is behind their own goal line and helps to initiate breakout passes to their teammates. It is important that players regroup to support their "Bourque."
Game Rules
- Players must use their "Bourque" on a change of possession before making an attempt to score.
- Players may attack the other team's "Bourque" but they may not shadow them.
- Players that are playing in the 3 on 3 can go behind their own goal line to help out their own "Bourque".
- There is no limit to how often a team uses their "Bourque."
- Shifts should be 30 - 40 seconds to keep a good pace and high intensity.
- If a puck goes out of play, the coach can dump in a new one.
Coaching Points
- Have the "Bourque" work on a good first pass.
- Use "false Information / deception" (fakes & looking off the pass) to get their players open.
- Players need to skate back to support their "Bourque."
- Fill three lanes and skate to open ice.
Variations:
- Can be 3 on 3 or 2 on 2.
- Can have 2 Bourque's to allow for D to D passes before the breakout starts.
Related Content:
Coaches will be the BOURQUE behind the net. Players cant go behind the net.
Triangle Tag
Triangle Tag is a simple and fun activity that helps players practice skating, edgework, puck control & on-ice awareness. This activity can be modified in a variety of ways depending on the age & skill level of your players.
Setup
- All players get their own puck
- Coaches (or players) are designated as "taggers" and do not have a stick. The more taggers, the more challenging it is for the players.
- On the whistle, the skaters try to navigate the ice and stay away from the taggers.
- If tagged, a player must stop and raise their hand and keep their stick on the ice.
- Other skaters can untag a player by stickhandling through their triangle.
- Players should keep track of how many people they untag!
- Activity should go for 45-60 seconds.
Variations
- Can be set up in different areas of the ice (half-ice, a zone, or a station)
- Can use players instead of coaches as the taggers.
- Can add more taggers to make it more challenging for the skaters.
- Can make the area of the ice smaller to make it more challenging for the skaters.
- Players can keep track of how many people they untag (player with the most untags wins the round!)
Coaching Points
- Head up! Look around to see where the taggers, other players, and open ice is.
- Use tight turns to get away from taggers.
- Try to untag as many players as possible!